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Community Highlight #20: Twinmotion Architectural Renderings

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Community Highlight: Twinmotion Architectural Renderings #20

Hello, everyone! Check out the latest round-up of Twinmotion renderings. Get inspired by our creative community of users!

Let’s start with a parking animation in Twinmotion 2019 created by Mohammad Mahdi Molaee, Black Cube Studio. We like the design of this modern parking lot and the tone of his animation.

3D model created in SketchUp by Max Achkovsky.

Soundtrack by Philip Guyler (Bright Sky)

Hardware configuration: CPU Intel Corei7 6700K, RAM 16GB Corsair, VGA Rogstrix GTX 1060 6GB

Rendering time: 37 minutes



A re-designed modern marina, rendered by Laurent Calzada in Twinmotion 2019. The sky is made using the textured dome. The completion of the project is scheduled for July 2019 with 200 new rope loops.

Software used: Cinema 4D, Twinmotion 2019 v2, Premiere Pro CC 2018

Photo 360°: DJI MavicPRO

Hardware: I7 7700K, RAM 16 GB, Nvidia GTX 1080 Ti

Rendering time: 12 minutes in 4K for each 10s clip.


Bonjour à tous. Modelisation 3D in C4D / Twinmotion 2019 V2 / Premiere Pro CC 2018Skydome : Jesus CarbajalPhoto 360°: DJI MavicPROGTX 1080Ti Ram 16GoCPU: I7 7700KAverage time per sequence: 12min for 10sec in 4K before montage under Premiere.

Publiée par Laurent Calzada sur Dimanche 9 décembre 2018



Abvent’s partner Modena Cape Town created an educational tutorial showing how Twinmotion and Revit work together. The following video goes through the dynamic links as well as the export options in Twinmotion, demonstrating how to assign materials to Revit elements, etc.



An old country house animation, rendered in Twinmotion 2019 by Manimation. He customized the scene background using the Sky Dome created by Twinmotion user Jesus Carbajal. Check out this article to download the texture Domes examples.

Hardware: Intel core i9 32Gb Ram, Nvidia GTX 1080

Rendering time: 4 minutes



The Royal Columbian Hospital is an award-winning project by the Stantec team. It won the World Architecture News Awards, in the Best Use of Immersive Technology category.

A successful use of Twinmotion in the healthcare industry thanks to its immersive VR technology.



Now, let’s move on to renderings.

A nice house rendering by Philippe Gamba. The model was created in SketchUp and rendered in Twinmotion.



Conference room rendering by May Promprawat. 3D model was created in SketchUp and rendered in Twinmotion.



Finally, a restaurant interior rendering by Methakawee Sritabutra rendered in Twinmotion.



That’s all for this time. If you want your Twinmotion renderings to be featured in a Twinmotion Community Highlights blog, please share your work in the Twinmotion Facebook group, or post it with the hashtag #Twinmotion on Instagram or Twitter.

See you next time!



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Merry Christmas!

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The Twinmotion team wishes you a Merry Christmas!


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Merry Christmas!

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Innovative project presentations with Vectorworks and Twinmotion – Join a free webinar!

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Innovative project presentations with Vectorworks and Twinmotion – Join a free webinar!

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Twinmotion is an award-winning solution for real-time visualization, 3D immersion, and VR exploration. Compatible with all BIM software, Twinmotion has quickly become a favorite visualization software for Vectorworks users interested in creating compelling presentations in real-time.

Join us on January 31 at 6 PM (CET) as Abvent’s Martin Krasemann and special guest Jonathan Reeves, award-winning architect, author and educator at Innovative Vectorworks BIM and Twinmotion UK, present a free, one-hour webinar.  We’ll demonstrate the innovative modeling solutions in Vectorworks and how to bring your Vectorworks models to life with powerful, easy-to-use Twinmotion, and create beautiful, real-time renderings, animations and more!


Twinmotion intuitive interface

Twinmotion intuitive interface

During the webinar, you’ll learn:

  • Modeling techniques in Vectorworks
  • Tips for preparing a Vectorworks model for Twinmotion
  • Export / Import from Vectorworks to Twinmotion
  • Interior and exterior rendering and visualization techniques

LIVE Webinar, January 31st at 6 PM CET: Register now!

About the presenters:

Jonathan Reeves, Innovative Vectorworks BIM




Jonathan Reeves is an award-winning architect, author & professional Vectorworks trainer who has spent the last 20 years at the forefront of digital architecture, working with and teaching many of the UK’s renowned architects and designers. He is an authorized specialist reseller of Vectorworks architectural design software with UK offices in Loughborough and Devon and specializes in professional Vectorworks and Twinmotion Training, Sales, 3D and BIM.

Martin Krasemann, Product Manager, Twinmotion


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Martin Krasemann is the Product Manager for Twinmotion, serving as the bridge between clients and the development team. Specialized in real-time technology and rendering, Martin started as a CG artist working on the Twinmotion library. He quickly started assisting with the development of the product in many other ways: from technical support to trailer creation, managing beta testers and demonstrating Twinmotion at international events.



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Community Highlight #21: Twinmotion Architectural Renderings

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Community Highlight #21: Twinmotion Architectural Renderings

Hello, fellow Twinmotion users, Happy New Year!

Check out the latest installment of Twinmotion renderings, featuring an impressive collection of architectural renderings and animations. Get inspired by our creative community of users!

Let’s get started with excellent Twinmotion animations.

Przemyslaw Gajowiak from arch3Designer reminisces about his last journey to America with this Reno Circus animation. Part of the movie is filmed using a drone and the rest is done in Twinmotion 2019. A mix of reality and animation — can you tell the difference?



Continuing with a glance back to Christmas, Manit Attakul from Manimation Studio created a nice interior rendering to illustrate a White Christmas.

3D model: 3D Warehouse

Animation: Twinmotion 2019

Rendering time: 6 minutes

Hardware: Intel core i9  32Gb Ram, Nvidia GTX 1080

Editing software: Adobe Premiere Pro



Jonathan Reeves, architect, author and educator at Innovative Vectorworks BIM, created a “Twinmotion 2019 Top 10 Animations in 2018.”  The montage groups a variety of styles of projects including natural outdoor scenes and beautiful indoor spaces, showing the unlimited possibilities that Twinmotion can bring to your 3D projects.



Twinmotion power user Jesus Carbajal shared with us his recent living room rendering in Twinmotion 2019.

The 3D model was developed in ARCHICAD, while the furniture is from SketchUp. 

Hardware: Notebook ASUS Core i7 6500 / GTX 960M 4gb / 16 Gb RAM

Light settings: Sun 2.50, Ambient 0.60, white balance 6500, GI 0.30, Shadow 300, Ambient Occlusion 40%


Living – Twinmotion 2019Personal job.Music: Pomplamoose

Publiée par Jesus Carbajal sur Dimanche 6 janvier 2019



Esteban, interior architect and 3D infographic aficionado, created a montage of his different architectural projects in Twinmotion 2019 v2. 3D models were created in SketchUp or 3D warehouse.

Rendering time: 45 minutes for all projects.

Hardware: Intel core i7, 16Gb Ram, Nvidia GEFORCE GTX 960M



Now, let’s move on to a few excellent Twinmotion renderings.

The first image is an interior kitchen rendering by Anthony G-Torres. 3D model by BA 3D Studio – Bianca Atalla, rendered in Twinmotion 2019.

Image rendered in 4K in 27 seconds.

Hardware: i7 6700HQ 12GB Ram, Nvidia Geforce GTX 960m

Anthony also shared with the Twinmotion community the light settings of this scene. Two IES lights are placed at the front window, two at the left side, two at the back of the camera and a plane with neon material on the window. He recommends using shadow decals on the ceiling, the floor and the wall with tiles to improve shadows in the interior scene. 



Natural light settings:



Artificial light settings:



An interior rendering by Abbi Drew. The 3D model is created in ARCHICAD 21, rendered in Twinmotion 2019, with post-production done in Photoshop.



Finally, to cap this post, a house exterior rendering by Lixin CHEN in Twinmotion 2019 without post-production.

Rendering time: 24s

Rendering size: 3840×3678

Hardware:  i7-4770@3.4GHz 16G Ram, Turbo GTX960-4G




That’s all for this time. If you want your Twinmotion renderings to be featured in a Twinmotion Community Highlights blog, please share your work in the Twinmotion Facebook group, @twinmotionofficial on Instagram or @Twinmotion on Twitter.

See you next time!



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The Making-Of “Ancient Villa” by Julio Carlos de Campos

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The Making-Of Ancient Villa by Julio Carlos de Campos

Twinmotion architectural rendering tutorial

We are pleased to share with you today the Making-Of “Ancient Villa” by architect Julio Carlos de Campos. This is the second time that Julio has unveiled his secrets of architectural rendering using Twinmotion. Here, he demonstrates in this Making-Of how he prepared a SketchUp model for rendering in Twinmotion, how to organize and enrich his User Library and, most importantly, how to recreate this rendering from scratch. 



Introduction

This Making-Of tutorial explains my workflow and the elements I used to create this “Ancient House” rendering using SketchUp and the 3D rendering software Twinmotion 2019. The 3D model is created by Luis B. from 3D Warehouse. I’ll start the tutorial by explaining how I prepare the SketchUp model and the materials for rendering in Twinmotion.

Specifications of this project

Architect: Julio Carlos de Campos

Reference project: Vivenda 1 – wall leak series by Luis B. on 3D Warehouse

Computer specifications: Intel Core i7-7700K – 4.20GHz – RAM 16.0 GB – Nvidia GeForce GTX 1060 6G

Software used: SketchUp, Twinmotion 2019

Rendering time: rendered in 4K in 12 seconds.

Preparing the SketchUp model

This SketchUp model is well-designed and already mapped with textures. I only need to clean up the scene and adjust materials to facilitate material application in Twinmotion.

I started by removing all vegetation, knowing that Twinmotion has abundant 3D trees and tools to add vegetation easily. Then, I separate the surfaces by applying the same material to all the surfaces using the same texture. In this way, we can collapse the SketchUp model by materials while importing it into Twinmoton in order to optimize Twinmotion performance.




Enrich Twinmotion User Library

In addition to the abundant library sources that Twinmotion provides by default, it’s also possible to save new 3D objects to the Twinmotion User Library for future use. With this SketchUp model, I decided to save the stone wall to my User Library collection. In the following video, I show how I saved this SketchUp format in the Twinmotion User Library and a quick glance at my User Library organization.




The Making-Of  “Ancient Villa” from scratch



It’s a pleasure to have Julio here to share his workflow with us. We hope this tutorial is useful for you. If you’d like us to publish a Making-Of of your project, please feel free to reach out to us.

Read more: The Making-Of “Studio 49” by Julio Carlos de Campos



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Julio Carlos de Campos

arq.juliocampos@gmail.com

juliocarlosdecampos.wixsite.com/portifolio2



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Community Highlight #22: Twinmotion Architectural Renderings

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Twinmotion Community Highlights #22: Twinmotion Architectural Renderings

Welcome to the latest edition of Twinmotion Community Highlights, featuring Twinmotion renderings developed by our creative community of users.

Whether it’s a natural outdoor scene or a beautiful indoor space, a large scale urban planning visualization or a residential real estate rendering, this show-reel of Jesus Carbajal’s projects done in Twinmotion 2018/2019 proves that Twinmotion has no limits in terms of what can be achieved — not to mention that all his work is done in Twinmotion without post-production.


Hi guys. I want to show you some renders made with Twinmotion 2018/2019 😎

Publiée par Jesus Carbajal sur Lundi 18 février 2019



Industrial office rendering by Mohammad Mahdi Molaee, in collaboration with Danial Bagherzadeh for a 3D model designed using Revit 2019. The rendering is created in Twinmotion 2019 without post-production and rendered in 1 minute 25 seconds.



Another amazing project from Mohammad are renderings of an Audi automobile. All materials are native PBR materials from the Twinmotion library. Both perspective and the close-up views are rendered in 4K in Twinmotion 2019 without post-production. Below, you can find his lighting, artificial lights, and visual effects settings to learn how to recreate the same ambiance by yourself!

Hardware: CPU Intel Corei7 6700K, RAM 16GB Corsair, VGA Rogstrix GTX 1060 6GB






3D visualization for a renovation project of the Scheveningen Coast Area, in The Netherlands, developed by Plan 34, a Holland-based 3D visualization specialist in urban, landscape and infrastructural projects. The 3D model was created in SketchUp 2018 and the renderings were done in Twinmotion 2019.




The renovation of the post-industrial factory built by Heinrich Wagner in 1891 on ul. Tuwima 10 in Lodz is ongoing. Renovated four times since it was first built, what will its future look like in 2019? Arch3Designer team was in charge of the BIM survey and 3D visualization compiling the before and after look of the factory.

3D model managed in ARCHICAD and 3D visualization in Twinmotion 2019.




Finally, to cap off this post, a showroom animation for virtual reality exploration created by German-based interior design studio HO.W. Animation rendered in Twinmotion and the virtual tour in Twinlinker.





That’s all for this time. If you want your Twinmotion renderings to be featured in a Twinmotion Community Highlights blogs, please share your work in the Twinmotion Facebook group, or post it with the hashtag #Twinmotion on Instagram or Twitter.

See you next time!



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Twinmotion Case Study: Heinrich Wagner Post Industrial building revitalization

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Heinrich Wagner Post Industrial building revitalization

Reconstruction of a former factory building at 10 Tuwima Street in Lodz, Poland is part of the investment by the City of Lodz involving the rehabilitation of undeveloped areas of downtown — a planned public road will offer access to currently under-developed areas.  We spoke with architect Przemyslaw Gajowiak of arch3Designer in Lodz about the project.

Before diving into details, here is the “Tuwima Revitalization” animation.



About the project

Name/type of project: Heinrich Wagner Post Industrial building revitalization
Location: Tuwima 10, Lodz, Poland
Name of design firm(s): Grupa Bardzo Tworcza (concept) & arch3Designer (BIM survey, 3D work, animation)
Size (square meters/square feet): 1,990 sq meters / 21,420 sq feet
Software used: Twinmotion 2019, ARCHICAD 22, miscellaneous software for scanning and photogrammetry, Adobe Premiere

Introduction

The aim of the project is to reconstruct and change the scope of use of the building at Tuwima 10 to make room for City Hall offices.

The goal is to build the road right through the building, which will offer access to the following streets: Piotrkowska, Tuwima, Sienkiewicza and Moniuszki.

The public road project is simultaneously performed (by a separate entity) as a separate, complementary study. The subject of the entire study is the reconstructed administrative and factory building that will remain reclassified as an office building with services at ground level.



Design concept

The concept is to expose elevation details from the past with a touch of modern architecture.

Exposing the original brick on the northern and southern external elevation requires removal of the insulation and plaster. Insulation will be placed on the inside structural walls of the building.

As part of a separate project, land development, including dismantling fences, parts of one-story outbuildings and those that collide with the Project will be implemented by Road and Transport Management.

The historic chimney, restored in 2002, will be preserved.

Case Elaboration

According to Przemyslaw Gajowiak, the building at Tuwima 10, opposite Paris Commune Square street, is a former factory known as Heinrich Wagner and Sons. It is a four-story building with a basement and attic. It was built in 1881, in the area where previously (1853) a small cotton factory owned by Jan Wagner (Henryk’s father) was located. There is also a post-industrial brick chimney in the area built in 1881, which has been renovated. After World War II, the factory was nationalized. Components for textile machines were made there.

The structure is registered as an historic building and, as a result, the final concept must be approved by the Urban Conservator office.



A work in progress…

Work is currently underway on this historically important project.  Steps completed thus far include:

  • Laser scanning and photogrammetry flights in order to archive point clouds and 3D models for context surroundings
  • Preparations of the full BIM survey using ARCHICAD
  • Conceptual work based on 3D surveys

Once these are completed, the next steps in the process include:

  • Final touches to the building exterior
  • Twinmotion model update, new renders and final investor approvals
  • All other work related with plans, preparation for demolitions, building additions and interior finishes
  • Landscaping


Twinmotion became a great companion for us to help the clients understand our conceptual idea…It helped a lot with managing large textured models used for the concept planning.

Przemyslaw GajowiakArch M.Sc.

“Twinmotion became a great companion for us to help the clients understand our conceptual idea,” said Przemyslaw.  “After scanning and preparing the context surroundings, we were able to show the BIM survey as a complete 3D model set up in the scene. Many ground-breaking solutions were accomplished with this project. The result was a stunning before/after photo-realistic visualization. This helped greatly with getting the investor to accept the overall concept.”

Given the size and scope of the project, we were curious about how Twinmotion was used to convey the overall design intent.  “Twinmotion helped a lot with managing large textured models used for the concept planning. The model and streets can be explored in real time using VR Google glasses that we are planning to use for our future projects from now on!” said  Przemyslaw.

To complete this project assignment, in addition to Twinmotion, arch3Designer used mainly ARCHICAD 22 for modeling, updating models, etc. Also, software used for Leica laser scanners and drone photogrammetry.



Conclusion

According to Przemyslaw, the BIM survey, based on laser scanning and drone photogrammetry, helped a great deal in the later stages of conceptual work. “The plan was to create beautiful and professional photo-realistic visualizations that we had to produce as soon as possible after the survey work was finished. Twinmotion was a great help in decreasing the time spent on visualization preparations. It was a key tool in developing the conceptual work. The next step will probably be marketing once the building permits are issued.”


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We spoke with:

Arch M.Sc. Przemyslaw Gajowiak

www.arch3designer.pl




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How to enhance interior renderings in Twinmotion

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How to Enhance Interior Renderings in Twinmotion

Making of “The Office” by Mohammad Mahdi Molaee

“The Office” is an interior rendering by Mohammad Mahdi Molaee featured in the latest Twinmotion Community Highlights. Many of you are looking for tutorials on creating high-quality interior scenes in Twinmotion, especially techniques on improving interior lighting and shadows.  Some of these techniques were demonstrated in the Making Of “Industrial Office”; “The Office” is another good example to learn from.

Mohammad has been kind to share his techniques with the community and created a detailed tutorial about how he achieved this office rendering. You’ll find in this article a Making Of tutorial showing the creation of “The Office” from A to Z, which hopefully will enable you to raise your interior rendering skills to the next level. Enjoy!



Twinmotion is the easiest, fastest rendering engine I’ve ever seen and it’s like a brush in the hands of the architects who can best illustrate all his ideas and concepts in the best possible way. Its best point is the simple user interface and settings.

Mohammad Mahdi Molaee

Project Specs

Project name: The Office

Authors’ names: Danial Bagherzadeh (3D model), Mohammad Mahdi Molaee (3D rendering)

Software used: Twinmotion 2019 v2, Autodesk Revit 2019

Rendering time: 1 min 25 sec in 4K

PC configuration: CPU Intel Core i7 6700k 4.0 GHz / VGA: Rog Strix GTX 1060 6 Gb / RAM: 16 Gb Corsair

Introduction

My name is Mohammad Mahdi Molaee. I graduated from the Architecture Department at the Islamic Azad University of Najafabad and I work as a visualization professor, teaching Twinmotion at the Arc Pro School in Isfahan.

3D Modeling

The 3D Model of this scene was designed by Danial Bagherzadeh in Autodesk Revit 2019. I exported the scene to .fbx format using the Revit add-in to Twinmotion 2019. This add-in enables you to either synchronize a Revit model with Twinmotion or export a Revit project to the .fbx format for Twinmotion. In addition, it offers different options to optimize your 3D model for better performance in Twinmotion.

Textures & Materials

Apart from detailed elements with textures already added in Revit, such as the beams and columns, the overwhelming majority of materials are PBR materials from the Twinmotion 2019 library.

I created the brick material inside Twinmotion with a Diffuse map and a Normal map.

Lighting

To render this interior scene, I decided to shine light into the environment in order to have light beams  on the floor. To do so, I put the sun in front of the windows and increased sun brightness.

One tip to improve shadows for an interior project is to set the shadow distance to 50. The smaller the shadow distance is, the sharper the shadow will be.

Here is the complete Making Of tutorial. I hope that it is useful for you to improve your interior renderings in Twinmotion.




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Mohammad

Mohammad Mahdi Molaee

Instagram: @m.molaee2027

Danial Bagherzadeh

Instagram: @d.baagherzaadeh



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Real-Time Interior Rendering Tutorial with Twinmotion

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Real-Time Interior Rendering Tutorial with Twinmotion

The Making Of “Kitchen” by Anthony Gutierrez

Lighting plays a key role in the realism of an interior rendering. In this ‘Making Of’ tutorial, interior designer Anthony Gutierrez reveals his secrets in creating photo-realistic lighting for an interior rendering in Twinmotion. The project “Kitchen” is featured in one of the latest Twinmotion Community Highlights.



Twinmotion is a fantastic real-time rendering program. You can work on your idea in ARCHICAD while keep visualizing in real-time your 3D model in Twinmotion…Comparing to a traditional ray tracing software, Twinmotion contributes a lot in model optimization. It is a veritable time saver.

Anthony Gutierrez

Project Specs

Project name: Kitchen rendering

Author’s name: Anthony Gutierrez (3D rendering), 3D model by BA 3D Studio – Bianca Atalla

Software used: Twinmotion 2019

Rendering time: 27 seconds in 4K

PC configuration: Intel Core i7 6700HQ, 12GB Ram, Nvidia Geforce GTX 960m

Introduction

My name is Anthony Gutierrez. I’m a bachelor student in interior design at Continental Institute.

Twinmotion is a fantastic, real-time rendering program that’s extremely easy to learn. Thanks to the ARCHICAD to Twinmotion add-in, the exchange back-and-forth between ARCHICAD and Twinmotion is easy. You can work on your idea in ARCHICAD while visualizing your 3D model in real-time in Twinmotion, make modifications, and visualize the result instantly.

Compared to a traditional ray tracing software, Twinmotion contributes a lot in model optimization. It is a veritable time-saver.

Lighting

I’m happy to share my rendering process in Twinmotion for creating this kitchen rendering. This tutorial focuses on lighting settings.

In general, I analyze how natural light works in reality and try to simulate the same lighting in Twinmotion. By raising the Sun power, Ambient, and GI level, Twinmotion intensifies the light bounces and lightens the entire scene.

To create a realistic shadow, I often use the Shadow decals provided in the Twinmotion library. Adding IES lights also helps to better project the shadows. By adjusting the attenuation of the decals, it’s possible to simulate the dissipation of the light in an ambient.

Finally, my trick to simulate the saturation of natural light is to place a primitive plane in front of the window with a neon material. Discover its effect in the ‘Making Of’ video below.

Clients are always fascinated by a live presentation of their project created with Twinmotion. They are even more impressed when immersed in a real-time VR experience. Twinmotion implementing Unreal Engine technology is definitely a great choice. I believe that Twinmotion will bring us many more surprises in the future!




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Anthony Gutierrez

Interior designer

Facebook professional page



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Community Highlights #23: Twinmotion Architectural Renderings

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Twinmotion Community Highlights #23: Twinmotion Architectural Renderings

Every few weeks, Twinmotion Community Highlights feature a group of users’ still images and/or animations created by Twinmotion power users. Together with their rendering settings, we hope these blogs will inspire you and elevate your architectural rendering skills with Twinmotion to new heights.

Get ready for some serious inspiration with this issue’s collection of renderings and animations!

The residential Sorocaba is a private residence designed by BRA studio architecture. Completed in 2014, it is located in Sorocaba, Sao Paulo, Brazil.

The rendering (image at right) was created by Julio Campos in reference to a real photo of the building (image at left).



Software used: ARCHICAD 21, Twinmotion 2019, no post-production

Hardware configuration: Intel Core i7-7700K – 4.20GHz – 16.0 GB de RAM – Nvidia GeForce GTX 1060 6G

Rendering time: rendered in 4K in 34s

Light settings:


Settings bra studio

Placement of decals and reflection probe:



Here is another rendering created by Julio Campos with reference to a photo taken by Jonatas Aparecido. Damaged, cracked walls, rust stains and 116 other decals from the Twinmotion library are the key for Julio Campos to achieve a natural, realistic looking with this simple and basic model created in SketchUp.  

See how Julio used the decals’ potential to the fullest in the Making Of “Studio 49” tutorial.



Software used: SketchUp, Twinmotion 2019, no post-production

Hardware configuration: Intel Core i7-7700K – 4.20GHz – 16.0 GB de RAM – Nvidia GeForce GTX 1060 6G

Rendering time: rendered in 4K in 34s

Light settings:


Prancha Casarao_settings

Placement of decals and reflection probe:


Prancha Casarao_decals

The Commercial and office building is a project modeled in ARCHICAD 22 and rendered in Twinmotion 2019 by Jesus Carbajal without post-production. He customized the background using a textured dome. Download them here.



Hardware configuration: Notebook ASUS, Core i7 6500, GTX 960M 4GB, 16 GB RAM

Light settings: Sun 1.20, Ambient 1.50, White Balance 7500, GI 100, Shadow 300, AO 50%, Smog 40%

Color effects: ANSO filter

To cap off this post, a short mountain cabin animation by Jesus Carbajal. See more of Jesus’ work on his Facebook Pro page.




That’s all for this time. Are you a Twinmotion power user and want to get your work featured in the next Twinmotion Community Highlights? Share your work in the Twinmotion Facebook group, or tag @Twinmotionofficial on Instagram.

See you next time!



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